Qwen 3 vs Llama 4 Scout throughput is the question most teams ask when picking a frontier-grade open-weight model for high-volume inference. Both target the same niche—cheap, fast, capable reasoning at scale—but they make different tradeoffs in architecture, context handling, and serving cost that directly affect tokens-per-second per GPU.
Architectures and capabilities
Qwen 3 ships in two flavors: dense models (0.6B–32B) and Mixture-of-Experts (MoE) models (30B-A3B up to 235B-A22B). The MoE variants activate 3–22B parameters per token, which keeps decode compute low while preserving capacity. Native function calling, multilingual coverage (including strong Chinese/English), and a built-in “thinking” mode are first-class.
Llama 4 Scout is a 17B-active / 109B-total MoE with 16 experts and a 10M-token context window. It is natively multimodal (text + image) via early fusion, but most high-throughput deployments use it as a text model. Its differentiator is extreme context length, not raw reasoning breadth.
For general instruction following, Qwen 3’s dense 32B and MoE 235B are competitive with Scout on MMLU-class benchmarks. Scout wins on tasks requiring retrieval across very long documents.
Price and cost model
Both are open-weight, so the dominant cost is GPU hours, not license fees. Scout’s 109B total params demand ~2× the VRAM of Qwen 3’s 235B-A22B at load time (same total), but active compute is similar (17B vs 22B). On a per-token basis, hosting cost tracks active parameter count and batch efficiency.
Commercial gateways price per output token. Without citing volatile numbers: Scout and Qwen 3 MoE typically land in the same bracket for equivalent active size, with Qwen 3 dense-32B often cheaper for low-QPS services because it fits on a single H100 without tensor parallelism.
Latency and throughput
This is where the Qwen 3 vs Llama 4 Scout throughput comparison gets nuanced. Throughput (tokens/sec) decomposes into prefill and decode.
- Prefill: Scout’s 10M context means attention cost scales with sequence length. At 128K tokens, prefill latency is markedly higher than Qwen 3’s 128K cap. For short prompts (<2K), both saturate the GPU similarly.
- Decode: With continuous batching, Qwen 3’s 22B-active MoE hits higher batch throughput on H100s because its expert count (8) is easier to shard than Scout’s 16. Scout’s smaller active size helps per-token latency but its larger expert count adds all-to-all communication overhead.
A minimal way to measure live throughput against an OpenAI-compatible endpoint:
from openai import OpenAI
import time
client = OpenAI(base_url="https://api.n4n.ai/v1", api_key="sk-xxx")
def measure(model, prompt, max_tokens=256):
t0 = time.time()
resp = client.chat.completions.create(
model=model,
messages=[{"role": "user", "content": prompt}],
max_tokens=max_tokens,
stream=True,
)
n = 0
for chunk in resp:
if chunk.choices[0].delta.content:
n += 1
return n / (time.time() - t0)
print("qwen3:", measure("qwen3-235b-a22b", "Summarize distributed MoE."))
print("scout:", measure("llama-4-scout", "Summarize distributed MoE."))
When serving through a gateway like n4n.ai, the OpenAI-compatible endpoint lets you swap models without code changes and automatically fall back if a provider is degraded, which matters more for Scout given its newer serving stacks.
Ergonomics
Qwen 3 uses a ChatML-style template with explicit /think and /no_think tokens. Tool calls are JSON-schema driven and stable across versions. Llama 4 Scout uses the Llama 4 prompt format with <|header_start|> markers; multimodal inputs require base64 image blocks.
For existing OpenAI SDK users, both are drop-in. Scout’s longer system prompt headroom is useful; Qwen 3’s thinking mode requires parsing a reasoning section before the final answer.
{
"model": "qwen3-235b-a22b",
"messages": [{"role": "user", "content": "Ping."}],
"thinking": false
}
Ecosystem
vLLM added Qwen 3 support within days of release; SGLang and TensorRT-LLM follow closely. Llama 4 Scout is supported in vLLM nightly and Meta’s own Llama Stack, but production quantizations (AWQ, GPTQ) are less mature.
Qwen 3 benefits from a large Chinese-language toolchain and official ONNX exports. Scout’s advantage is the Meta marketing halo and first-party 10M-ctx serving examples.
Limits
- Qwen 3: 128K context max on most endpoints; MoE variants need 8×H100 for the 235B. Apache 2.0 license (permissive).
- Llama 4 Scout: 10M context but attention sink tricks needed beyond 1M; Llama Community License restricts some commercial use (>700M MAU threshold). Requires careful RoPE scaling config.
Comparison table
| Dimension | Qwen 3 (MoE 235B-A22B) | Llama 4 Scout (17B/109B) |
|---|---|---|
| Capabilities | Strong multilingual, tool use, thinking mode | 10M ctx, multimodal, solid reasoning |
| Price/cost model | Open-weight; dense fits 1 GPU | Open-weight; MoE needs 2× VRAM |
| Latency/throughput | Higher decode batch throughput at 128K | Higher prefill cost at long ctx |
| Ergonomics | ChatML, /think tokens |
Llama 4 header format, image blocks |
| Ecosystem | vLLM, SGLang, TRT-LLM mature | vLLM nightly, Llama Stack |
| Limits | 128K ctx, Apache 2.0 | 10M ctx, community license |
Which to choose
High-throughput API serving (short-to-medium context): Pick Qwen 3. Its MoE sharding and mature vLLM path give better tokens/sec per dollar at 4–32K context. Use the dense 32B if you’re GPU-constrained.
Long-document RAG or agent memory: Scout’s 10M context removes chunking complexity. Accept the prefill penalty; batch during off-peak.
Multimodal product: Scout is the only native choice today. Wrap image inputs early and cache prefill.
Regulated enterprise (license paranoid): Qwen 3’s Apache 2.0 is cleaner than Llama’s community terms.
Rapid prototyping with fallback: Route both through one endpoint that honors client directives and meters per token. That removes the “which model is up” problem and lets you A/B the Qwen 3 vs Llama 4 Scout throughput gap on your own traffic.